2018 SID/DSCC Display Week Conference May 21st - May 24th, 2018 LA Convention Center
Bernard Mendiburu Director of Cinematic VR Technologies Starbreeze Studios
Abstract: Visual Quality Criteria in Virtual Reality HMD Since the rebirth of Virtual Reality initiated by the launch of the Oculus Kickstarter, we have seen dozen of HMD project or products launches. This revolution, ignited by Cellular Phones mass production impact on technologies' price, brought us the promise of cheap presence. But cheap should be on the price tag, not on the experience. The quality of a VR experience is a weak point problem, where every node can be bleeding edge or decade-old proven technology. The presentation will list the crucial elements controlling the quality of a VR system and their respective impact.
Bio: Bernard Mendiburu is a content creation technologist and artist working in interactive and immersive medias for over 20 years. His activities ranged from medical data visualization with UCLA, to stereoscopic lead artist with Disney and Dreamworks. As a stereoscopic film making expert, he wrote articles, book chapters, and lectures for industry groups and conferences like SMPTE, NAB or IBC. His reference text books like “3D movie making” was translated in 5 languages. He's currently working on the ground breaking VR headset StarVR and works in Los Angeles at the convergence of Virtual Reality devices and content production. Bernard is the director of cinematic VR technologies with Starbreeze Studios.